penn play promotional profile pictures

for short, ppppp

adobe photoshop, lightroom  

fnar 247: environmental animation master post

I'm currently taking FNAR247: Environmental Animation. I am really enjoying the course so far so I figured I'd create a post documenting my progress. We have 1-week mini projects that are relatively open-ended but are based loosely on some theme. These are mainly modeled and scripted in 3DS Max using Maxscript, with post-processing work done in Adobe After Effects.

Here are gif-ified (aka a bit too compressed for my liking but also gifs are cool) versions of a few of the animations:



rotary telephone

maya 2014, rendered w mental ray

ambient occlusion pass

ambient occlusion pass

made in 3d computer modeling w scott white

it was our first project, but i went back the past few days and tightened it up, added the cord, played around with lighting. it's crazy to see how much i've improved over the semester!

definitely taught me a lot of patience. i'm pretty sure i've attempted to make every single piece on this thing at least twice. i have at least 8 copies of the body, and i know i made the rotary face at least just as many times. i'd like to think all of the hard work paid off, though!

next project: maya dartboard...

project dump

some misc work from the year

morton salt girl - work in progress 3d modeling, sp '14 made in maya 2014 and mudbox

morton salt girl - work in progress
3d modeling, sp '14
made in maya 2014 and mudbox

art design and digital culture, sp '14 made in blender and after effects

art design and digital culture, sp '14
made in blender and after effects

figure drawing, fall '13

figure drawing, fall '13